Project Overview: An application for Microsoft PixelSense (former Microsoft Surface) designed to increase engagement in museums.
Team members: Lia Napolitano, Helen Wu
Role: Lead Interaction Designer, Content Strategy
In Wellesley College's Tangible User Interfaces course, my teammates Lia Napolitano, Helen Wu, and I created an application for the original Microsoft Surface (now referred to as "PixelSense") for use in the lobby of Wellesley College's Davis Museum. Its purpose was to allow users to prepare themselves to engage with the works in the museum, and allow them to debrief afterwards in a social manner. In the application, users can choose works of art from the collection and respond to selected prompts by sketching over the artworks themselves, and saving them to the database. Other visitors can view these responses by placing a "responses token" on the Surface, which will populate some of the most recent responses on the screen. This style of interaction is geared towards allowing users to collaboratively engage with the museum's works without replacing the museum viewing experience itself.
Visit our project website for more information about the problem we sought to address with our application, conceptual design process and artifacts, and our functional prototype with implementation details.